Step 3.5 Flash:以 110 亿活跃参数实现前沿级智能

Step 3.5 Flash: Open Frontier-Level Intelligence with 11B Active Parameters

阶跃星辰 StepFun · StepFun · 2026-02-11 · arXiv:2602.10604 ↗ · 被引 21

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摘要 · Abstract

我们推出了 Step 3.5 Flash,一种稀疏混合专家(MoE)模型,它弥合了前沿级智能体智能与计算效率之间的差距。我们专注于构建智能体时最重要的方面:敏锐的推理和快速可靠的执行。Step 3.5 Flash 将 1960 亿参数的基座与 110 亿活跃参数配对,实现高效推理。它通过交错 3:1 滑动窗口/全注意力机制和多令牌预测(MTP-3)进行优化,以降低多轮智能体交互的延迟和成本。为了达到前沿级智能,我们设计了一个可扩展的强化学习框架,该框架将可验证信号与偏好反馈相结合,同时在大规模离策略训练下保持稳定,从而在数学、代码和工具使用方面实现一致的自我改进。Step 3.5 Flash 在智能体、编码和数学任务上表现出色,在 IMO-AnswerBench 上达到 85.4%,在 LiveCodeBench-v6(2024.08-2025.05)上达到 86.4%,在 tau2-Bench 上达到 88.2%,在 BrowseComp(带上下文管理)上达到 69.0%,在 Terminal-Bench 2.0 上达到 51.0%,与 GPT-5.2 xHigh 和 Gemini 3.0 Pro 等前沿模型相当。通过重新定义效率前沿,Step 3.5 Flash 为在真实工业环境中部署复杂智能体提供了高密度基础。

We introduce Step 3.5 Flash, a sparse Mixture-of-Experts (MoE) model that bridges frontier-level agentic intelligence and computational efficiency. We focus on what matters most when building agents: sharp reasoning and fast, reliable execution. Step 3.5 Flash pairs a 196B-parameter foundation with 11B active parameters for efficient inference. It is optimized with interleaved 3:1 sliding-window/full attention and Multi-Token Prediction (MTP-3) to reduce the latency and cost of multi-round agentic interactions. To reach frontier-level intelligence, we design a scalable reinforcement learning framework that combines verifiable signals with preference feedback, while remaining stable under large-scale off-policy training, enabling consistent self-improvement across mathematics, code, and tool use. Step 3.5 Flash demonstrates strong performance across agent, coding, and math tasks, achieving 85.4% on IMO-AnswerBench, 86.4% on LiveCodeBench-v6 (2024.08-2025.05), 88.2% on tau2-Bench, 69.0% on BrowseComp (with context management), and 51.0% on Terminal-Bench 2.0, comparable to frontier models such as GPT-5.2 xHigh and Gemini 3.0 Pro. By redefining the efficiency frontier, Step 3.5 Flash provides a high-density foundation for deploying sophisticated agents in real-world industrial environments.

核心贡献 · Key contributions

局限 · Limitations

论文章节 · Sections(共 38)

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